Indie Physics Based Skiing

Inspired by legendary skier Phil Casabon, a one-of-a-kind artist who expresses his creativity through the art of skiing, and his comic book world "B-Dog: Once Upon a Style." BnB is built by a solo developer working with collaborators to bring you the game he's wanted to play since Amped 2 dropped in 2004. This is a community-driven project. He wants to make the game the community wants to play. BnB captures that feeling: find your flow, nail your lines, stick your landings. With full control over every trick, no two will ever look the same. Even similar moves carry your personal touch. Forge your own style.

Inspired by Amped 2, Shredders, and Skate

GAMEPLAY

Features

INTUITIVE FLICK SYSTEM

Forget complicated button combos. Our intuitive flick-based control system puts tricks at your fingertips, literally. Flick to spin and spot your landing. You control your rotation on infinite axes with full freedom to express yourself in the air. It feels natural from the first run but has enough depth to master over hundreds of hours. Every trick flows from simple gestures that mirror real ski movements. Pop off a lip, flick your direction, grab if you want, and spot your landing. That's it. No memorizing move lists, just pure expression.

Video coming soon
Express Yourself

CHARACTER CUSTOMIZATION

Create your own skier from scratch. Customize your look, your gear, your style. Play as B-Dog with his unique kung-fu tricks, or build a human character that's entirely your own. Your mountain, your rules.

Video coming soon
Your Trick Arsenal

GRAB CUSTOMIZATION

Grabs are abilities. Equip them, swap them out on the fly, and mix them up for crazy variations. Build your own trick loadout and create combinations nobody's ever seen before.

Video coming soon
Build Your Dream Park

IN-GAME MAP MAKER

Adjust terrain on the fly. Place objects wherever you want. Build custom jumps, create your own rails, and craft park features with the in-game asset maker. Your imagination is the only limit.

Video coming soon
Better Together

SHRED WITH FRIENDS

Join your friends for sandbox play right from the start. Explore the mountain together, session features, and vibe out. Challenges and events coming down the road.

All animations, models, and visuals are placeholders. Gameplay and look will evolve throughout development.

FAQ

We're planning for Early Access in 2026. The Steam page is being finalized. Check back soon to wishlist and keep up with the game's progress!

80% sim, 20% arcade. Realistic physics while maintaining fun, arcade-like elements. The most "arcadey" elements are optional.

Definitely on Steam for PC. Console releases being considered, but platforms TBD.

No! B-Dog has unique one-of-a-kind tricks, but you can create your own human and cultivate your unique STYLE!

Join the Discord! All feedback is tracked and kept there.

One developer with occasional collaborators for 3D modelling, VFX, music, and system design consultation.

CREDITS

Game Creator

PENGUINMILK GAMES

Solo developer bringing B-Dog to life

Original Comic & Inspiration

PHIL CASABON

Legendary skier & creator of "Once Upon A Style"

Visit site →
Comic Artist

SIMON ROY

Artist behind the B-Dog visual style

@fmjive →

INQUIRE

Questions about Penguinmilk Games? Want to help with development? Reach out!